Sedivore: The Untittled
The Charisma Attribute Category defines the Character’s ability to influence and socially interact with his environment.
Presence represents the Might of your character’s Charisma. It determines his ability to impact social situations and to impose his charismatic influence onto social environments. It suggests how homely or comely he or she appears, either naturally or in the manner in which he carries himself.
Charm represents the Tact of your character’s Charisma. It determines his ability to maneuver around social obstacles and governs how well he can manipulate social situations.
Confidence represents the Vitality of your character’s Charisma. It determines how long he can perform socially straining and demanding tasks and his ability to resist and shrug off social Abuse.
The Charisma Skills usually use a Mind Attribute as it’s prime attribute, however, certain situations may warrant another Attribute to be used instead.
Performance†: Acting, Poetry, Singing, Sleight of Hand, Ventriloquism, Musical Instrument†, Mimicry†, Dancing