Acrobatics

Acrobatics: used for jumping, tumbling, and balancing.
• Running Horizontal Long Jump: Agility + Acrobatics; 1 Success = 1 yard (The maximum distance a Character can jump in a running jump is equal to his or her Agility x1.5 (round down)). Immediate Action, but the Running start may be considered a Simple Action.
• Stationary Horizontal Long Jump: Agility + Acrobatics; 1 Success = 1 yard (The maximum stationary horizontal jump is equal to the character’s Agility). This is an Immediate Action.
• Vertical Jump: Agility + Acrobatics; 1 Success = 1/2 a yard (The maximum distance a character can jump vertically is equal to half their Agility in yards). This is an Immediate Action.
• Tumbling to avoid Fall Damage: Agility + Acrobatics; 1 Success = 1 yard of falling ignored (The maximum distance a Character can ignore from falling is equal to his or her Agility x 1.5 (round down).Immediate Action.
• Tumbling to your feet: Agility + Acrobatics; 1 Success means you can do it as part of you move, instead of spending your entire move to do so.
• Balancing: Agility + Acrobatics

Acrobatics

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