Sedivore: The Untittled
Unarmed: Use this skill when fighting unarmed, such as kicking, punching, grappling
• Agility + Unarmed – Opponents Dodge; Each Success adds to the Damage Value of the Attack.
If a character has an Agility of 3 and a 4 in this skill and attacks an opponent who has a 2 for a Dodge, the character’s dice pool for the attack is 5. If he has 3 Successes, then he adds 3 to the weapon’s damage.